WebbI am a Procedural Technical Artist at Parallel Domain. I have 5 years of experience in gaming industry and IT with 2 shipped titles and 3 years of experience as a strategy and technology consultant. I possess excellent artistic and technical skills demonstrated through proficiency in Maya, Unity, Houdini, Unreal, Photoshop, Zbrush, … WebbProcedural animation is used to simulate particle systems (smoke, fire, water), cloth and clothing, rigid body dynamics, and hair and fur dynamics, as well as character animation.. In video games, it is often used for simple or complex actions such as turning a character's head whenever a player looks around (as in Quake III Arena) or ragdoll physics, which is …
Shashank Verma - Senior Environment Artist - Linkedin
Webb11 apr. 2024 · Introducing the Pine Forest Biome Asset Pack! This pack includes high-quality models and 4k textures, allowing you to create stunning, realistic forest environments in no time.. Also these assets are optimized for both performance and visual fidelity.So, Whether you're working on a game, film, or other project, these assets will … WebbThe V-Ray Water Texture generates a procedural water texture using a number of values or textures, including the resolution used. It can be used along with Vector Displacement … shower curtain conch shell
How can I make a "wet surface"/"shallow puddle" shader in Unity?
Webb28 nov. 2024 · 1K 46K views 2 years ago Here is a Blender Tutorial for you to easily create realistic water thanks to procedural texturing. you will be able to see the different ways to make realistic and... Webb+ 5 years experience in Audiovisual Production. 23 Motion Pictures titles. + 4 years experience as Professor of Audio Visual Arts and Graphic Design at UNICA University. SKILLS • Proficiency at painting photo-real and animated features textures and maps developed from scanned reference, projections, … WebbCreative Patterns. avr. 2006 - mars 20082 ans. Strasbourg Area, France. Position: 3D Modeler/Texturer and Technical Artist for Nintendo DS and Flash games at Creative Patterns in Strasbourg, France. Projects: + Hotel Giant DS (Nintendo DS) L 3D Modeling and texturing for hotels and furnitures. L Production pipeline definition. shower curtain clips target